Home Gaming Overwatch PC is closing the 1% gap on League of Legends in South Korea

Overwatch PC is closing the 1% gap on League of Legends in South Korea

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League of Legends has been one of the most dominant games around the globe since its birth in 2009. The popular MOBA has brought us one of the largest player and viewer bases in eSports history, and large portion of that has come from South Korea who have not only dominated the competitive scene, but also maintained a monopolized hold on players in their country. For the past four years League of Legends has held the higher 1% in terms of players, which was previously shared with games like Starcraft. While Dota 2 has slowly crept its way into the scene it failed to make a real dent with League of Legends still holding the gap feeling somewhat untouched.

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Up until recently, League of Legends’ monopoly hold on the 1% went unchallenged, until Overwatch arrived. Overwatch on PC is slowly chasing down League of Legends and this is largely due to the social structuring of PC gaming in South Korea. Internet cafes, where most young gamers play, offers the game for free with an hourly fee and this is what has bolstered the player base.

Here’s an old Korean professional Team Fortress 2 player trying out Overwatch.

Gametrics, a site which tracks games in South Korea, released their latest numbers showing that Overwatch had a 24% share in second place with League of Legends sitting with 29%. According to Riot Games, roughly 67 million people play every month, 27 million every day, and during peak hours close to 7.5 million people are playing at the same time. Overwatch announced just a few days ago that over 10 million Agents have been activated on Overwatch, suggesting this number to be slowing closing in on bigger titles noting that game was only released a few weeks ago. While this is primarily PC, the prospects of causing League of Legends to drop below the 30% mark for the first time in 3 years is huge for Overwatch, and testament to the amount of work and effort Blizzard are putting in to make this game unlike any other. What’s worth noting as well is that Overwatch is a pay to play game with all future releases (or DLCs) being completely free, a model which sits well with consumers considering the outcry for other eSports titles who offer a pay to play game and paid for DLCs.

Now, the question is, will Overwatch be another eSport dominated by the Koreans?

Update 2024:

LoL has taken back the throne in South Korea with 39.67% of total playtime according to recent stats. This is a continuation of LoL being a cultural phenomenon in South Korea where PC gaming is huge in internet cafes. A big factor of this surge was T1’s win at 2024 World Championship, which further boosted the nation’s pride and investment in the LoL scene. This win not only got global attention but also rekindled the passion of the Korean player base and brought League of Legends to new levels.

Along with the competitive aspect, Riot is rebranding LoL with the 2025 Season. The new season is a year long lore driven experience that ties gameplay, skins and champion releases into a single narrative arc. This is a big change from Riot’s commitment to storytelling and to make players more connected to the world of Runeterra. With Arcane Season 2 earlier this year making players more interested in LoL lore, players are excited to see how this new seasonal format will change the game.

On the other hand, Overwatch 2 is struggling to get the same hype. Once a strong contender, it’s now getting flak for monetization and gameplay changes and is not living up to expectations in a crowded market. While other games like FIFA Online and Valorant are steady opponents, LoL is still adapting and innovating and that’s why it’s still the king in South Korea.

8 Comments

  1. Pariah

    June 18, 2016 at 17:27

    No the first question is – what is this 1% you speak of? Seriously.

    Reply

  2. James Anderton

    June 20, 2016 at 08:22

    PC gaming is dead.

    Reply

  3. Unranked Smurfs

    June 21, 2016 at 16:09

    Overwatch is an interesting game because it could challenge League of Legends and Riot should be concerned. We recently made a post about why League of Legends is the most popular game ever (https://www.unrankedsmurfs.com/blog/5-reasons-league-of-legends-is-so-popular) and Overwatch hits a surprising number of these points. Could it eventually overtake League of Legends? Probably not because it isn’t free but it’s certainly going to have an impact on the decisions Riot take in the future.

    Reply

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